From Stone's Throw to Iltheriand
Year 568, Moon 4, Days ??? - ???

As we leave the Ramparts and head west, I glance back to the east… towards the barely visible trees of the Emradi forest.  I'd told the Eladrin that we'd be helping with the orcs… and yet, I head west.  A Starfeon does not go back on her word… I had to hope I'd be back to address that threat.  I turn my head resolutely to the west… to another forest that needs to be saved.

The barrens, as always, breaks my heart.  I miss the Feywilds fiercely, but this desolation is simply an arrow to the heart.  Luckily, on horseback, my time here will pass quickly.  Thakko is silent, as always.  Ever alert, ever vigilant, his eyes scanning for trouble.  Erevan, too, always focused ahead, always intent on moving forward.  I pat Opal's neck fondly… at least she's good for a smile. I've never owned a more affectionate, more mischievous steed. Looks like it's up to Wren and I to amuse ourselves on this journey.  

After a few days of truly rotten travel, we hear hoofbeats behind us.  Erevan's eagle eyes recognize Myru, so we relax. Words cannot express how happy I am to see those who have come to answer the elves' plea…. Kindle and Nook, Athao, Mump, Myru and Cedeore, even little Gwen.  … and is that, a gnome? He is introduced as Bolivar, though I don't catch his reason for coming with us. The journey west is much more convivial now, though Erevan keeps us moving swiftly.

The journey is peaceful, until Moon 4, day 6.  

That night we meet our foe for the first time.  As we prepared to swap watch, we heard the unmistakable sound of clumsy giants in the forest.  Thakko readies to meet the onslaught, while Nook, Kindle and Athao hide. There's only so much room behind that tree, and Nook claimed the rock, so I duck behind the tents to see what's coming.

Two giants burst out of the forest and head strait for Thakko. With a flurry of ranged attacks we bring one to it's knees but still it fights, while four half-ogre and four orcs swarm around the giants and head towards us. Thakko gets the attention of some, but for us it's dodge and shoot, dodge and shoot.  We whittle the numbers some, but the battle is still fierce.  Thakko takes a mighty blow, I see him stagger from the ferocity of it… and I'm infuriated. No conscious though moves me as I aim for the giant's head, the power just flows through me and… his head explodes.  There's no time for wonder as the second giant takes Thakko down and heads strait into our camp!

There's an orc chasing me, but I have to get to Thakko. Kindle gets to him first, and get a potion into him. I have but a moment of relief, as he stands and immediately engages the half-ogre next to Kindle, and down he goes again.  I cast invisibility and dart to his side.  I know Thakko has my potion in his pack, but he's laying on it and I don't want to draw attention to him. But Kindle is still right there, so I pluck one from his pack and get it into Thakko. I'm a little fuzzy on how the second giant went down, but he landed on our tents. The rest of the rabble is disposed of quickly.  While I meditate for a short while, and Kindle and Nook resume their rest, Thakko hacks up the giant so we can retrieve our somewhat.. icky… belongings.  

The next day we come to the river… it's wide and swift, and not all the horses are willing to cross it.  I'm not actually sure I'm willing to cross, as a middling swimmer at best, I'd be no match for the cold or the current.

It's late, our mounts are exhausted from the cold (and less than restful night), so we camp and consider our options.  Erevan sends word that we are near, and we turn it. 

At second watch, Thakko and I hear the gnolls. I hoped they were passing us by, but Thakko knew they'd catch our scent and we woke the others.  The attackers were many… 12 gnolls and 9 hyenas… but weak, and were easily dispatched.  

Erevan receives a word in the morning – there is a great battle to the north.  He asks if we are needed, and while we wait they start building a raft.  When the word returns that we are needed, we turn swiftly to the north.

The other group, with Mump, Cedeore, Myru, Gwen and Bolivar catch up.  They'd lagged a bit, exploring a bit of this or that along the way.  Mump grants us water walking and we meet the elves and discuss our plan of attack.  Haderai, of the two swords, and Kaylen, with her bow, seem friendly and willing to trust us. The third, I didn't quite catch his name.. he with the great sword and unfriendly sneer.. he clearly thought little of us.   

With foresight and planning, and a little luck, we held our section of the river, and when we heard the sounds of orcs and gnolls retreating from the north and the south, we returned to our camp and rested, while the elves decided what to do with us.

Knowing how little they trusted me, an Eladrin and once their ally, I turned my attention to the giant great sword we'd fished from the river.  Clearly, it was too large for any of us to weild. Clearly, we could not leave it for the giants to reclaim.  It also seems unwise to drag it through the forest… A moment's thought more, and I make the decision.  I would claim it as mine, which would ensure no evil hand would ever again touch this blade.

It will take an hour, but they're busy talking.  We need a breather after that battle anyway.  The green energies of the feywild reach out in tendrils, to explore the blade, infuse the blade, and wrap it with softly glowing green energy.  Then, in an instant, it shrinks to a single point and disappears with an all but inaudible pop.  I summon it back, in the form of my trusty bow, which I sense is just a little stronger.  Kaylen clearly doesn't know what to think of what she just saw, but I worry not. 


What Thunk Saw
Year 568 Moon 4 Day ???

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The tale of Thunk’s arrival in the company of Stone’s Throw.  In which many good knights were slain by dark deeds, and was given perchance the means to deliver a gentle feline into safety.


On the meeting of kind strangers, and the setting forth to do justice for knights laid low by treachery.

Then when Thunk had removed to the hold of Mump, he called at the door and it was opened unto him and mercies granted by strangers therein.  And by the while when Thunk was amended, the strangers were made known to him and he marveled at their kindness.  

There was there the friar Apoc, whose eyes did leme with a holy light; whose words held thunder, and whose mind was turned to order.  There also was the bard Clay, quick of wit and sharp of tongue, bearing a mighty hammer and a fae attendant whom set Thunk aback, tho he was assured of the creature’s good nature.  Also there was Shaguay, a saxon warrior, but of passing good character and temperament as was witnessed by all who were there in attendance.  Also resting there with them was a feline companion, called of Benedetto, small in stature and having of a marvelous collection of stones, tho they be much too small for throwing.

And when they had rested there awhile, and had their slumber, Thunk’s heart was heavy and he sorrowed greatly for the woe that had befallen his mighty companions.  And he entreated unto his gentle hosts that they may have pity for these fallen knights and aid his need in putting them to their rest with dignity.  And at the telling of his sorrow the host of strangers lept up, to a man, and said, let us tarry not, and seek this place that we might set aright the evil that was done upon them.

And when Thunk heard this, he was glad, but feared at once for their gentle feline friend, wist so well as he did the great peril that may visit them there.  And he resolved to stand watch upon him such that none who would do harm unto him shall be made to know their triumph.

Then the band removed into the forest of Emradi, and with great resolve and prowess did find their way and followed the signs of passage back to the place where was the task they found most urgent.  

And within a litle space the band came unto the doomed caravan of Sir Bedivere’s company, and when Thunk saw the great damage of the Saxon treachery, he was wroth, and sware in his heart that these good knights should soon be revenged.  Then the band set about to construct a pyre, such that the honorable knights should be delivered unto death with proper respects befitting their station.


Of fell magick, and the regrettable defilement of honorable men.

And when the band had waited there a little while; before their task was finished, there did stir a fell fae magick, and ferly the slain knights raised from their sleep to a man, excepting Sir Bedevere yet he lay as he fell.  And the raised knights set upon the companions with mighty blows.  And when the friar saw this, he raised his holy icon and his eyes leme bright and he rebuked the abomination with such authority that even the lately dead did waver in their advance and were made ‘ware the nearness of their second end.  At their pause the companions lept forward into the melee striking about them, and bringing such injury to them as they would flee were they fitted to reason.

Then the foe bearing the likeness of Sir Lucan turned towards dear Benedetto and smote him soundly as he made his escape.  When Thunk saw this, he was filled with torment at his duty, and he cried, Forgive me Sir Lucan, for thou knowest not thy folly!  And he smote him on the head with such a furious blow that it was removed from his shoulders, but the abomination was not swayed, and pressed on with his attack.  Presently through the fray came Shaguay, his great axe raised to cleave the firmament.  And with his axe, he smote the abomination through and through, flesh and bone, even in two pieces, that the axe felt the earth.

And when the quarrel was ended, the companions again set about their righteous work.


On the defeat of the saxon horde, and the marvelous deeds of arms displayed there.

Soon thereafter the sound of their battle had reached into the wood and from there emerged a horde of saxons seuen-fold and armored in the livery of these martyred knights.  They entered the croft there and made a mighty charge on the companions, that they might grow their wicked plunder anon.  But the five companions made their party strong against the saxon advance, and made great war against them.

There the saxon blows fell upon Clay like rain, but none could touch him.  And he smote with his hammer on the right and on the left and none did approach but were laid low by his marvelous display of arms.  And Clay was so bloody, that by his ears there might no man know him, for all was blood and brains on his hammer.

And on his right stood fast Shaguay, his great axe flashing to and fro amongst the throng.  At once approached a mighty foe, clad in filched mail, and seeking great harm upon him.  But Shaguay was well framed, and smote the saxon on the shoulder such that arm and shield were cast into the field.

And one amongst the saxons was a shaman of passing potency, who did conjure a fae spear which dashed about by no man’s hand, and set upon the friar Apoc with fair temptation, for to lay him low that was a bane unto them.  But the friar was keen, and at once grew wings whereupon he did take flight as possessed by a seraph.  And he did swoop and glide above the contest, bestowing blessings and cursings upon the combatants who were gathered there.

Then there arose fair fae magics in the midst of the fray afflicting only the saxons, and wrought upon them a mighty sleep that would not be denied even as the battle raged about them.  But also there was Shaguay, a saxon, but of the kind host, and tho he resisted mightily, was cast down to slumber.

Then from the melee came a saxon warrior of great sinew, and wielded his halberd with furious intent to do harm upon the peaceful feline who was Thunk’s ward.  And Thunk made fast his feet to take the saxon at his charge and smote at him to stop his advance.  But the saxon was cunning, and avoided the onslaught with a nimble grace belied of his stature.  Then the saxon returned to his attack, and did him passing great harm, and wounded him full sore, such that he was laid to ground for a time.

And upon this doing, the savage was again turned to gentle Benedetto and chas’d him to a tree, even high into the boughs.  Then when Thunk saw this, he was wroth with him, and followed on him fiercely, letting such a roar to draw his tent.  The saxon saw that and came forth to meet him.  Then Thunk smote at the saxon with great ire, and smote him on the helm that he fell to the earth.  By this was gentle Benedetto holpen from danger and delivered from horrible maims, even death, at the end of the saxon spear.

Then Thunk did turn his fury to the remnant of the saxon throng, and by his tilt, and a final flourish of marvelous battle by the noble companions were they made to take their end.


On the recovery of Sir Bedivere’s armor, and the completion of their task.

Presently as the fury of battle did subside, Thunk saw the armor of his paragon Sir Bedivere at hand, and weened that it should be restored and carried anon into honorable battle in his memory, against those who would threaten the good and gentle folk of this country, that they may be assuaged, and peace be recalled unto them.

And when the pyre was built, and the slain knights afforded their esteem, Thunk wist their honor restored, and was glad in his heart for these new companions whose stalwart courage hath brought justice from villany.  Also at that time the saxon remains were put to the torch ere they were raised again by the same fell fae magics seen in this place.  And with their noble task accomplished, the companions struck out again for Stone’s Throw where awaited comfort for their wounds and respite from the savage wilds.


Thus were these good knights avenged, and thus was delivered gentle Benedetto into sanctuary.


Fellowship of the Bear - the 2nd departure
Year 568 Moon 3 Day 27 - Moon 4 Day 7

On day 27 of Moon 3, many of us left Stone’s Throw to aid the one called Bodolf, wielder of Ngamahu’s flame, in his quest to free his people.  We split into 2 groups: those of Tawhoa and Tukohama in the first, the rest of us in the latter….

Thunk Thunk Thunk Went the Orc Skulls
Year 568 Moon 4 Day 3

Apoc’s Private Journal, Moon 4 Day 3

It was a strange but productive journey over the past 5 days, but there are now 8 fewer orcs roaming the north and 4 fewer zombies.  May the twin blessings of civilization and nature continue to progress.

I formed a company of adventurers:  

  • the valorous bard Clay, whose odd weapon belched blood and seemed possessed of foul magicks,
  • the drawling boomstick wielding Tabaxi known as Benedetto,
  • a great-axe wielding half-orc mercenary fighter named Shaguay.  I had my eye on this one, given the concerns that my Patron and my God have expressed about the foul orc, but his human side kept his worse impulses under control

At Mump’s Gud Food, we met the strangest of companions—a goliath who was near dead from wounds, carrying a huge bag of rocks, and whose brain seemed a bit… off.  He went by “Thunk”.  He told us of the slaughter of his knightly order by unknown forces, north along the edge of the Emarid forest.

We set out together to bury the dead, or rescue any survivors.  We encountered the sight of a slaughter, but the dead—Thunk’s former companions—rose up to attack us! 

We had barely dispatched them, and ugly battle full of limbs flying and much slurry of brain, when even greater foes emerged from the north.

Seven orcs, wearing some of the stolen armor from these human knights, charged out of the forest!  Clay bravely staked out a position in the center of the clearing, joined by the brave but probably outmatched Shaguay.  Benedetto took cover behind a tree, while Thunk… Thunk seemed to take orders from Benedetto, tried mainly to protect his new master, and generally acted very unusually.

I’m not sure that the benefits of civilization have fully touched this one.  He fights with no weapons, but instead draws from his meticulous collection of rocks to throw or smash people with.  Somehow, it works.

And then, a shaman wearing the distinctive Eye of Gromsch eyepatch emerged.  He blinded Clay immediately, and cast multiple foul magicks on me.  Things were not looking great in those early moments.

Clay used some weapon that seemed very foul indeed.  I try, oh lord with your guidance I try to work with everyone to civilize this land, but there were eyeballs splashing into mouths, fountains of blood erupting from the cursed weapon, and the weapon seemed possessed of a diabolical thirst for blood.  Still, all to a good purpose; these orcs must go.  Perhaps I can persuade Clay to see the one true light after he returns from his fellowship of the bear.

Benedetto was firing off a great canon from a distance, climbing trees with agility I’ve never seen before.  Thunk was dual-wielding rocks to barbaric effect. Shaguay was quite impressive as his axe rose and fell again and again.

I myself unleashed my radiant soul to soar above the battlefield, was chased by an accursed magic spear, and then I cast Sleep upon my foes.  But I misjudged the power that Firdangon had bestowed upon me.  Who knew it would affect Shaguay?  Not me, that’s for sure.  I had to slap him awake with a Mage hand from 15 feet up.  I got one great attack in on the great shaman though: I used all the inspiration I had into one powerful eldritch blast of pale moonlight that punched a hole thru the foul shaman and bloodied the beast.

Thunk was knocked unconscious at one point, but my powers were all expended, and so it fell to Clay to restore poor Thunk.

We finished them off, burned all the bodies, and hauled the loot back.  Thunk seemed very pre-occupied by the armor of his fallen comrades.  Of note to everyone else is that Eye of Gromsch orcs may be roaming in that area with the possibly superior weapons from Thunk’s knightly comrades.

Inside the eyepatch of the slain shaman was a small tear-shaped garnet.  It might be useful in some future ruse to infiltrate or destroy these orcs.  It has the unusual property of bleeding when touched.  This may come in handy some day.

So overall, it was not as dramatic as the sacking of Leen, but it was a productive few days of ridding this world of a few more orcs.

Battle at the Frozen River
Year 568, Moon 4, Day ???

          The Fellowship of Iltheriand had a battle… the details of which are known only to them.

The Fellowship of the Bear
Year 568, Moon 3, Day 27 - ???

In an effort to aid Bodolf in freeing his people Arturia has gathered a large number of adventurers and plotted out a return trip to the Volani lands in the northeast. The Fellowship set out on Day 27 of Moon 3, Year 568 and will likely not return for many moons due to distance and difficulty in this endeavor.

Assault on Leen
Year 568, Moon 3, Days 19 - 22

Year 568, Moon 3, Day 19

That morning, after half a moon’s journey to the south, Rekkar had returned to Stone’s Throw with his caravan. With him he brought some new faces and new wares, including several steeds. The newcomers included a beautiful dancer, a stout scholar, and a cartographer from lands far away. Each were quick to want to get out of the winter air and into the modest comforts of the Last Ale Inn. There was a lot of smoking and some strange new tobacco.

The day was cold and the winds blew hard. Seemingly carried by the winds themselves came another traveler. A curious, veiled half elf raised by Shou came upon Stone’s Throw claiming a vision had brought her to this disparate outpost. Shivering and exhausted, Cedeor offered her both cloak and kindness, showing her to the Last Ale Inn. She appeared injured, with bandages covering her right arm and part of her hand. Once inside, the keen-eyed Myru offered the woman, who later introduced herself as Yuèguāng, some salve. She treated her wounds and was more at ease.

A short while later, yet another traveler came. His name was Archibald and he claimed to be a detective seeking to solve mysteries for both profit and the rights to publish such stories. He appeared quick-witted and generous, even offering to help the veiled half elf, Yuèguāng with a mystery she needed solved.

After much of the commotion regarding the new travelers had died down, the aasimar Apoc proclaimed to the residents of Stone’s Throw that he was to set out to parlay with the orcs to stop despoiling the forests. Apparently, Apoc had turned a new leaf and his god wished for him to repair civilization and he thought this an excellent way to start. This came about after he had divined truth from an artifact he had found in a previous journey. Requesting assistance from fellow adventurers, he conscripted the help of Cedeor the paladin, Myru the druid, and the newly-arrived Yuèguāng. Each had their own reasons for joining Apoc but they felt this to be a noble mission.

To help expedite the journey, Myru conjured several dire wolves for the group to ride. Myru shapeshifted into a direwolf to keep pace as well. Cedeor rode his new Baronian War Bird, a magnificent avian steed whom he named Goldwing.

Moon 3, Day 20

The adventurers rode through the night and in the early morning came upon Mump’s Shack. The large tree with two large scratches across its massive trunk gave away its location. Since they originally set out, it had snowed heavily, caking the land with half a foot of snow.

It was there that they met up Arturia, a horned druid with surprisingly well-groomed hair. The group gathered inside the shack to discuss their plan, as what Apoc had suggested would be no easy feat. Arturia knew a lot about the orcs and shared with them that the outpost of Artoc held about 500 orcs, 300 hobgoblins, and some odd orrags. The members of the group who had dealt with the orcs previously suggested that Lundar would be their best point of contact to suggest peaceful resolution with the orcs.

The group then set out toward Artoc, peaceful resolution but trepidation on their minds. The snow and biting cold was relentless, chilling them to the bone. The trees and dense undergrowth covered in mounds of snow eventually gave way to nothing but flat land. Even the animals dared not venture to this section of land. It seemed to stretch on forever with no noticeable landmarks visible amidst the ever-stretching horizon. This was the area known as The Barrens. It was a wholly new sight to the newcomer Yuèguāng, who had only ever heard of such places.

As this was the last crossroads before meeting with the orcs, the paladin Cedeor could no longer contain his social graces and demanded to know what Yuèguāng was capable of should there be conflict. The foreign half elf did not wish to reveal such information as it was considered quite rude to ask, much less reveal, in her culture. Cedeor was stubborn though and it seemed that they would stay there all evening if she did not budge. It was far too cold for that. Finding a large tree stump covered in thick snow, Yuèguāng extended a long, slender finger in its direction. A crack of thunder was heard and then lightning leaped from her finger to the stump, exploding it into chips of wood and snow. That seemed to lay to rest Cedeor’s concerns and the group continued silently into the barren lands.

 That night, Myru crafted the most exquisite igloo. It was a welcome respite from the harsh cold and the depressing landscape. The group had much on their minds but sleep came easy thanks to their expertly crafted accommodations.

Moon 3, Day 21

It was only one more day’s travel to the outpost of Artok. The bitter cold did not ease the minds or bodies of the traveling heroes. Arturia attempted to cheer the group up with small talk, though. She also conjured several large, snowy cats for them to ride.

That evening, they were far less lucky with camp. Resources were bare and the air whistled fiercely as a heavy fog obscured the moon and stars. Between the uncertainty of the coming day and the unrelenting cold, sleep did not welcome any of the party that night.

Moon 3, Day 22

The day of reckoning arrived. The heroes were greeted by harsh western winds. The only boon was that the wind had dissipated the previous night’s fog, allowing for better visibility. Beyond them they could see Leen, the small fort that was the only physical marker on the barren wasteland before Artok.

The two druids, Myru and Arturia discussed the plan again over breakfast. They debated either conjuring a bird to fly over Artok or to turn into a bird themselves to deliver a message to the orc Lundar, requesting to come out alone to speak of peace. That all changed when Arturia perked up suddenly, a cryptic message of death and fear entering her mind.

The horned druid began weeping uncontrollably. The rest of the party tried to comfort her and figure out what was the matter. Through her tears, they could make out that the message had been from Mump, that Alaric’s horse had been killed, and several inhabitants of Stone’s Throw were surrounded in Leen. The situation seemed dire.

After some deliberation, the group decided to change course and head to Leen to rescue their friends. While Yuèguāng was new, she felt it noble to help the rag tag crew who had shown her so much kindness. However, all wondered if this might be suicide as they recalled Arturia’s telling of how heavily fortified Artok was.

Somber but determined, the group rode off on conjured war horses. They knew there was little time to waste if they expected to have any hope of rescuing their compatriots. En route they discussed strategy as they knew they would be heavily outnumbered. Knowing that Leen was a logging camp, it was decided that they would try to set fire to the lumber outside of the fort to make a distraction before sneaking in.

Arturia was more than a little excited to execute this portion of the plan as fire came naturally to her, a manifestation of her tiefling heritage. When they got within range, she turned herself into a horned rabbit and raced to the stacks of wood a few hundred feet from the gates of Leen. The rest of the crew stayed back, hoping to remain unseen.

Several minutes passed, then the saw the smoke rise. Turning their heels into their conjured steeds (and the one chicken), they rode hard towards the gate. In front of them they could hear panicked yells and a horn sounding the alarm that something was amiss. The group counted a couple dozen bodies heading towards the now burning logs.

Calling forth the power of the elements, Yuèguāng made a few gestures from her war horse and then their northern side was obscured by thick clouds. This gave them cover as they entered Leen directly through the north-facing gates.

Once inside Leen, the group took note of their surroundings amidst the chaos. They were quickly noticed as the rest of the barracks quickly formed defensive formations. Orcs and hobgoblins yelled what was assumed to be vile insults. Two giant ogres came barreling out as well, one of which did not have time to grab his club so instead grabbed a large wooden bench. The friends they had hoped to rescue were nowhere in sight but blood heavily caked the ground in front of them. The odds did not look good for the heroes.

Suddenly several bodies fell to the ground with a thud. The group wheeled around expecting to be overrun but they were relieved instead. Falling out from an extradimensional hole appeared Alaric, Athao, Kindle, Mump, Nook, and Talon. They were a sight for sore eyes.

Realizing they were surrounded and outnumbered, the group also formed into their own defensive position. Cedeore began to glow with divine light and charged ahead, hoping to gain the enemies’ attention. Alaric popped a potion and grew to super human height. Apoc sprouted angelic wings. Kindle and Athao quickly made their way to the closest guard tower. Myru called to the clouds above, summoning forth a massive thunderstorm. Mump readied for battle and pulled Talon close. Nook stood behind the towering figure of Alaric, ready to stab anything that got near and then slink back into the shadows. Yuèguāng drew her breath, certain this is where she would die.

A crash was heard at the guard tower where Kindle and Athao had just ran to. It was followed by several roars and commotion. The group knew then than Arturia had joined them in her infamous bear form. The orcs and hobgoblins who were still outside could only see a massive bear butt clawing its way into one of their towers.

On the ground, orcs and hobgoblins marched towards the intruders. After closer inspection, they could tell that they were worse for wear, having already been in a battle prior. Not all the soldiers had their full armor and some looked bloody.

One formation moved towards the glowing Cedeore and his mighty avian steed, Goldwing. He expertly dodged most of their oncoming attacks, eventually drawing the attention of one of the massive ogres. Occasionally a loud crack of thunder was heard overhead as Myru commanded lightning to protect Cedeore and her companions.

The gigantic Alaric also commanded the attention of another formation of soldiers, hacking away at them as he moved. Meanwhile Nook deftly came out from behind him to stab the oncoming enemies, looking like she enjoyed their murder far more than anyone should. Apoc held position with Alaric, attacking any who came too near. Yuèguāng also shot out a few bolts of lightning but she was not as accustomed to this kind of battle as the rest of the seasoned adventurers.

Above them in the tower, the rangers set up their bows and whizzed arrows at their enemies below. Arturia kept the tower hobgoblins’ attention as she bit and swiped at them. She began taking heavy damage from the nasty creatures. Mump, hearing the cries from the bear above jumped up to the tower with massive strength, calling Talon to follow him. He healed Arturia’s wounds and jumped back down, also healing his grounded comrades before eventually turning to close the massive gates.

The soldiers marched closer and the group was threatened to be overtaken by the large number of foes. Myru and Yuèguāng hid beneath the guard tower that their comrades had taken over in the name of Stone’s Throw. The two would occasionally pop out from underneath to shoot of lightning bolts at their enemies, although Myru’s version was far more destructive. Every few seconds, arrows whizzed by overhead.

As Apoc was about to be overtaken by enemies, he flew up into the air with his angelic wings and called forth fel bolts to destroy those that would oppose him. He continued raining down destructive magic at the orcs and hobgoblins below. Once the front cavalry had been decimated, he turned to help Mump close the other door to the gate. The cries of the orcs outside could be heard and they were close.

A group of hobgoblins from the south of the camp made their way forward to take on the two women hiding underneath Stone’s Throw tower. Yuèguāng came out to meet them directly, calling the winds to her side. With elegant motion, she took hold of the wind like a whip. It hardened and lashed out, killing three and gravely wounding a fourth.

Ahead of them, Myru continued to call lightning down around Cedeore while he and his giant fowl bravely fought off their attackers. Arrows persisted to pelt the soldiers on all sides. After only a few of them remained, the enemies threw down their weapons and raised their hands up in defeat. Cedeore along with Goldwing moved to secure them with ropes.

Alaric fought ferociously, keeping the enemies in front of him occupied with his enormity. Nook viciously stabbed every enemy from behind Alaric with her sharp, bloody daggers. This was her element more than any other. Eventually they prevailed and Alaric moved north to help fortify the gates.

Apoc flew high above the gates, surveying the orcs and hobgoblins that were trapped outside. They looked weary and broken in spirit. A few tried to bang at the gate but quickly gave up. Alaric swung his sword from the other side of the gate, slashing any who remained at the entrance. The enemies knew that Leen had fallen and began running towards Artok as swiftly as they could.

Arturia delivered a final blow to the remaining hobgoblin in the tower and looked out from the rather large hole she had made in the side of the building. She growled, shifting back into her humanoid form. Then she conjured several hyenas and ordered them to lay chase to the fleeing enemies and tear them down.

The heroes inside of Leen began hunting for any other survivors. Nook was quite disappointed that the killing had stopped, barking frustrated retorts at Kindle who kept reminding her to stay her daggers and not to kill any of the prisoners.

The day was won but it spent the heroes. They interrogated the prisoners to find out what they could of the orcs and why it was that Kindle’s group had been attacked to begin with. Apoc proudly draped a banner of Erathis across the gates, claiming the fort in the name of his god. The group settled in as darkness overtook the lands, ushering in the night. Each knew that this victory was tenuous at best as no less than several hundred orcs and hobgoblins lay to the north in Artok. 

Return to Whitecastle - Clay, Alaric, ZOG, Dolgrin, Kindle
Year 568, Moon 3, Day 1 - Moon 3, Day 12

Clay assembled the group to go back to Whitecastle, but Alaric joined instead of Nook this time. They left on the 1st of Moon 3, but have yet to return…

Part One, Hand written notes from Clay:

I feel as though time has slowed and mocks me with each day spent in Stone’s Throw. The winter has been bitter, and cold. After the horrors we saw in that ruined estate, being crammed in this longhouse for many moons has been difficult to swallow. As I have no money, I was conscripted to work in Kindle’s shop to pay for my lessons in undercommon. Aside from that I spend my time in my room trying to talk with Navi, after saving her from that place, she’s promised to stay around long enough to save my life, whatever that means.
I hear Zog rattle on about that damned door, while he obsesses over supplies and traps he wants to take back there. Back? I can hardly imagine returning to those dark depths where we were on the edge of death. Everywhere I look I see the darkness creeping toward me. My memory still fuzzy on how we got out, and unable shake the suffocating feeling of the darkness, Navi is my only comfort.
An adventure, some treasure? Where did that thought come from? Zog and Dolgrin are talking about returning to the estate with Alaric, that noble steed Mara is one I count as a friend. I’m pulled into their conversation, can you believe these fools know nothing of intimidation? Alaric rattles on for ages about his god. Then before I know it we’re off, back to that damned hole.
The crisp cold air still feels like winter, but the strong winds almost remind me of being back at sea, and I feel the strength quickly coming back to my bones. Travel is rough, there’s snow, a day of blizzard, which even the company of another adventuring group can’t stave off. We saw large owls fly overhead, and Kindle proclaims Nook is riding on them—perhaps it is our common ancestry that makes the two of us both grin thinking of having birds of our own to ride.
In the distance we saw a group of those elves again. It was early morning, and they were all carrying torches heading to the north east. Where were they headed? Why did they need the lights? It seemed as if they wanted their presence to be known. The group looked to me for decision, but all I could think of was the darkness, and so we let them pass without giving away our location. I wouldn’t know until later that I regretted this decision.
    We soon arrived at the ruined estate. My greatest fear had come true. The snow showed obvious signs that the underground passage had been cleared and entered. The abandoned camp we had left behind on our previous trip must have returned to this place and found the entrance we had discovered before them. Would everything be lost? We waste a lot of time going up and down the stairs of the underground passage, talking, arguing. My desire to adventure has returned, but this crew looks like it needs a captain, should I be that man?

These notes may be the last thing I ever write. Something is very wrong here. Kindle and I sneak down a hallway, and he gets within earshot to overhead a conversation. It’s in Elven, and a voice mentions looking for a key. Something about, they will overlook “them” for aligning with Stone’s Throw, because we can blame it on them.
Everywhere around us black streaks coat the walls. These weren’t here before. We quickly follow behind whomever that voice belonged to, until he stops. There’s another conversation, this time in undercommon, which I don’t fully understand yet, but Kindle tells me he’s talking to one of the creatures that attacked us the first time we were here, he’s asking to get reinforcements from them. Before I know it, I hear the sound of an arrow fly from Kindle’s bow and a loud thunk. A guttural noise comes from the creature as it’s body hits the floor. The rest of us rush into the room to see an Elf standing next to the body. He holds a magnificent rapier in his hand, which catches my eye. He incants, and next to me, I see Alaric’s face freeze into an expression of surprise. It’s all so fast as the elf turns to run and Zog draws his warhammer, pummeling the air behind the elf. I look into Kindle’s eyes and I see him drawing inspiration from my presence. He let’s loose another arrow, and the elf drops mid flight.
I hear a noise, it sounds like the slow grind of a large stone object sliding across stone. The black marks still are everywhere, the ceiling, the walls. It looks like they move out of the corner of the eye. Their shape, serpentine.
We explore a bit, and find a magnificent throne room, but something is off about the room, there’s an overwhelming cold coming from the center, which I motion for everyone to avoid. We’ve been traveling in low light, as most of us have good eyesight down here, but you can count on Zog to clumsily bring up the rear with a torch in hand. In a swift motion the floor comes sweeping up toward Zog, fortunately everyone is able to quickly dodge out of the way. Dolgin informs us we’ve just encountered brown mold, which thrives on heat. Lights out Zog!
    While we stand around waiting for Zog to find a way around the brown mold, Kindle quietly steals away. It would have gone unnoticed had he’d not coming running down the hallway back toward us, his hair that radiant purple. I remember just what he’d done the last time we were here to make that happen, but the group goes charging down the hall before I can even open my mouth.
I’m last to enter the room, and everyone has their weapons drawn and ready to attack, urging the other side to provoke. At the center of a group of elves stands the drow elf, he looks to my eyes as I start to speak. My best self is usually good with words, but I admit I’m at a bit of a loss this time, as my time in Norundra has not been lengthy, and my knowledge of its inhabitants not that great. Maybe if I talk long enough I can steer this conversation in a better direction. I feel my tongue start to sharpen, but I hear a noise that’s unsettling—the whiz, thunk, as an arrow lodges itself into the drow’s chest. It doesn’t take long for the darkness to swallow us all, I hear bodies bumping and stumbling around. A face materializes out of the darkness in front of me, sword nearing my chest, but Dolgrin is by my side, and quickly freezes him but inches away from me.
I pull Navi from my bag and hold her tight to my chest, the bright daylight bursts out around us, swallowing up every trace of that foul darkness. The room is destroyed, Alaric and Zog pound the elves, and as the drow races toward the door, Alaric chases after him. I try again to ease the situation with talk, but by now it’s already too late. The final arrow whizzes past me and plunges into the drow elf’s head. His body falling limp to the floor, Alaric walks over and crushes his heart to make sure it never beats again. Part of me feels as though I’ve failed.
The grinding noise is there again. The black trails still along the walls, they’ve been placed there by abnormal means. We find our way into a room full of impressive statues, but something is off. I should have known that that sinking feeling in the pit of my stomach meant something. I reach into my bag to pull Navi out. How long have they been here? How could we not have known? The only thing worse than the darkness, is facing what’s now there in the light. To my horror I see it… we each have acquired a shadow that was not of our own.

Girl's Fight Out - Arturia, Jade, Myru, Nook, Wren
Year 568, Moon 3, Days 6 - 18

Arturia gathered together a group to head west to make contact with the Iltheri (wood elves), but incliment weather and a delayed arrival from Starlight Throne via Hexal prevented the group from leaving until the 6th of Moon 3. They returned on the 18th.

Assault on the Duergar (part 1)
Year 567, Moon 10, Days ???

Athao, Rael, Sinj, Mump, Carreg

The embers burned a noxious red in Carreg’s pipe as he puffed away at it. “Duergar? Aye, we met some of those mud borne olc troich, and put most of them in the ground. Well, deeper in the ground, in any case. More than just Duergar, much more. What’s that? A story? Do I look like a story teller? I don’t have time for… a beer? For me? Ok, fine, fine, sit down there.”

“You’ll recall that we learned that there was the possibility of a nearby Duergar encampment in the final days before winter set in. So all winter I was left to stew, thinking that those miserable sons of crap were infesting perfectly good mountains just to the West. Whatever else has been going on in these lands, those Duergar needed killing. Fortunately Rael, like any true Dwarf, took up the cause as soon as it was mentioned. That Kill-Sinj fellow seemed hot under the apron to see if there was anything unnatural down below, and he seems competent enough when it comes to… killing… so he was welcome as well. Mump also wanted to come along, and I couldn’t fault that, he’s a good healer to have in a pinch, although why he wanted to take that bird thing deep underground was a mystery to me. And then there was Athao, who I was hesitant to bring along, to be sure, but for a forest elf he hadn’t gone crazy yet, so I thought I’d at least watch how he worked under pressure. There would be another dwarf at my back, so I risked it.”

“So as soon as the weather broke we set out, determined to check out just how bad the Duergar blight was.”

“I’ll say one thing for that elf, the miles pass quickly with him in tow. Before we knew it we were at Red Teeth’s forest and looking for the river. While looking for the river we stumbled across a mound of stinking offal just lying on the ground. The kill sword crept up to it while the rest of us were warry, and sure enough something, probably some servant of Red Teeth’s, burst out of the ground and started to gnaw on Sinj with tentacles and whatnot. Rael charged in to help, and the rest of us kept our distance and applied ranged support, but I have to tell you, there’s something that comes over Sinj when he’s facing something that clearly just shouldn’t be. It’s like he sprouts more arms with more swords, and yells with more lungs.” Carreg takes a drag from his pipe and looks across the long house at where Sinj is sitting at the bar drinking; “Good in a fight, but, there’s something about that lad. In any case, Sinj chopped its head off before it could do much damage to him.”

“Fearing the commotion would draw Red Teeth to us we pushed on through the night to cross the river before camping. Sure enough, just like last time, Evan showed up while we were camping and decided to shoot the shit. He’s a nice enough fellow, for someone who lives right in the middle of a damnable forest, but why the hell does he always show up in the middle of the night?”

“Another days travel got us to the entrance into the mountain and down to the crossroads.  It was at this point that Athao realized that the previous unknown hieroglyph above the fourth door meant ‘mushroom’ or ‘fungus’.  Although he’d mostly seen it associated with mushroom farms, he said it also might be associated with a race of walking fungus. We decided to stick to the original plan and go down the Duergar path, rather than the fungus path. Once again the architecture seemed to be of dwarven design, when present, although there were several large caves and caverns unworked by tool or hand.”

“The miles crept on deep within the earth, but eventually we came out into a large cavern with a thin rocky ledge that went completely around a thirty foot drop to the bottom which was covered in bones of various shapes and sizes. We decided that inching along the ledge was a ticket for an ambush, so we climbed down to the ossuary floor and started exploring. Twice we were ambushed by a large leathery creature that dropped onto us from the ceiling. We called them bite blankets, but despite their unusual appearance they were dispatched without much worry. I believe we brought the remains of one back.” Carreg waves over to the bar with his pipe stem. “You should give it a look. When the bite blankets are hiding along the ceiling, they’re nearly indistinguishable from rock. But now that you’re forewarned I should expect none of you to be ambushed by their ilk.”

“After a half days travel we came across an odd cavern with a single large white geode set into the floor and three other exits. I attempted to break off a piece with my hammer, but my strongest blow resulted in a single loud gong and no loosening of even a single facet. Mump started to study the crystal mystically, while the rest of us stood guard, but within minutes a red glow started to emanate from the center of the crystal. The glow expanded, and soon was overtaken by a yellow pulse from the center, and then an orange one. The stroboscopic colors continued to fill the room, faster and faster, until our fascination was interrupted by the sound of scrabbling and clawing coming from one of the hallways into the crystal chamber.”

“We braced for an attack, and sure enough the same stinking lizard creatures we’d encountered in our last adventures down below swarmed over us once again. And as quickly as we dispatched their ilk last time, we put them down again. Oddly, as soon as the last of them died the crystal went dim. We quickly moved out of that cavern, as the stench was something incredible, down one of the remaining two paths.”

“A little further down the cave was when we finally encountered the shittiest of the dwarven races, the Duergar. While most of us were asleep the Duergar set up an ambush, having eight of their number sneak into our camp while invisible, and then two more of their number who stayed visible astride leanabh ag ithe spiders commanded us to throw down our weapons and chain ourselves for slavery. We told them where they could affix their rotten chains and at that moment four of the invisible stalkers appeared around us and struck out. The battle was joined in earnest, but when it started going against them, despite the advantage of their cowardly ambush, the rest of their forces appeared as reinforcement. Throughout the battle they deigned to condescend to us, rife with haughty hubris, and yet when their reinforcements also started to fall they scattered like the wet trousered filth they are. We managed to cull eight of the ten, but two of their number did elude us.”

“We then decided that it was prudent to back up to the crystal room in case they came after us with a larger force. We discovered that in our absence the corpses of the lizards had been cleared away, so we wisely camped a little farther up one of the passages away from the crystal room. While camping the crystal once again decided to light up so we backed up into the shadows a bit more and spied a large force of those stinking lizard folk coming into the crystal room, wounded but victorious from a raid up one of the unexplored other passages. Their raid retreated back down the cavern that we’d seen them attack from previously.”

“We decided now that the crystal was a warning device used to alert the approach of the lizard men, and we supposed that our slaying of the lizard people previously might have sparked a retaliatory raid. We ventured up the path that the lizard people had raided and found only dead Gnolls. So we returned to the crystal cave and then turned into the stinking caverns of the lizard people, thinking them probably too wounded to defend themselves well.”

Carreg glances down at his now dry ale mug, “And what came next was truly a harrowing tale, but it’s not something to be told with a dry tongue.”

(continued in part 2)


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