(written in Muzilius perspective)
I've managed to talk and drink my way into my first adventure! This drunken druid, Dolgrin, spoke of undead with another bubbly and oddly smelling druid, Arturia, and there came an opportunity to offer my services to purge the natural world of the unnatural! Dolgrin offered me a drink, and it seemed the only way to gain favor with these two. The long-beard druid made it himself and it packed quite the pick me up. Enough so that my inhibitions left my body like my spirit when meditating and so I took another. I didn't notice it until after, but this flask was different… And so was the drink. My body slowly began to illuminate as if a sun was pressing itself through each of my pores until I was so bright my new friends nearly went blind!
This proper type, who seemed to be more about battle with his words than his hands, joined our party. He drew everyone around him in, and even some from across the room, including the eye of a particularly fair girl with hair more red than the demon who curses me. Arturia like him, though it seemed for his skills rather than his unavoidable smile and quick tongue.
After several more Dolgrin showed me The Pit, where Yar, a giant of a man who can double and halve his size, fought some unseen warrior, picking himself up with one hand and slamming this poor soul back down into the crudely dug hole. I wanted to prove myself as a truly capable adventurer, so I hoped in to fight, knowing my opponent was one already beaten. Turns out metal men exist and not only know how to take a hit from a 14 foot man, but also knows how to throw their substantial weight into a punch. Luckily for me, Arturia is far more than she seems; it takes a bear with antlers to stand paw to metal boot with a metal man.
I slept through my fist-induced headache only to wake to a hangover that made me wish I'd been back in that Pit.
I've made new friends, but I keep them at a safe distance. I'd hate for them to fall prey to my curse.
We head out, though I know not where. I feel I can trust these two druids, and having zog, my metal opponent from The Pit, as part of our adventure made me sleep easier. Clay, I found out later, is a fantastic musician and sings with the voice of an angel. I'm unsure of his usefulness as an adventurer, but they say music tames the beast, and mind could always use a reason to relax.
At first our travels were swift and uneventful, however I did feel the pain and suffocation of life of parts of the forests we used as cover. Slight rains came and the group seemed to fear something they kept referring to as the "red toothed regazi". There may have also seen a Griffin flying overhead, though what we saw of it made it difficult to tell. Apparently the adventurer and good healer, Mump, is caring for a griffin back in Stone's Throw. I'm very interested in meeting it!
Arturia can not only turn into animals but also converse with them! For all her quirks, she's incredibly talented. This bird told her of nearby harpies and helped us decide where to avoid and where to go. I don't quite understand why we kept avoiding adventure.
One night, after having set up camp, Dolgrin and I placed or hunting traps down to the West, because the bird have Arturia an uneasy feeling.
The bird was right and I'll be happy to trust Arturia's gut in the future because while talking one of our traps slammed shut around the foot of a humanoid that made no screams of pain… It was undead.
A group of these unnatural heathens were on our camp and my fingers instinctively knocked an arrow, ready to let fly. I may see just fine in the dark, but my friends do not, so I called upon my demon to provide strength to our fire to illuminate or soon to be prey.
Arturia, zog, Dolgrin and clay all spoke words i have heard but don't understand. The undead spoke back… This rattled me to my core. I thought I could trust these fun, fearless, capable adventures, and yet they do not slay these unnatural abominations of evil. Instead they seemed to be negotiating and even aligning their goals! I was shunted aside time and time again, bit if they wouldn't fight, it was not my place to force them to with my actions.
Arturia managed to guide Clay through a conversation that resulted in another uneasiness in Arturia's gut… Again, I trusted her. She said we should not continue because we had zog. This didn't seem like a sleight to zog, bit it was clearly his presence that might have caused problems larger than our group could have handled. I surmised it was a problem born of words and bonds that would lead to problems of swords and blood and magic on a vary large scale.
At this point I finally understood why Clay was with us. His power over words made him a weapon stronger than a thousand swords. I realize my first thought is to fight, but his is to dodge, weave, and even sting with silver tongue if needed. If my new friends thought fighting wasn't the right play, my trust is deserved.
Dolgrin lead us back towards Stone's Throw, but someone spotted golden towers in the distance as the morning sun glinted off their prominent spires. The group's excitement was palpable – an unstoppable force that could not be ignored. So of course we went to investigate.
They murmured the name, gorm shuil, or something and spoke of an ancient city that appears in random locations and spews forth abominations – creatures of nightmares even more unnatural than the undead. How could I say no they the opportunity? I couldn't!
As we crested a hill we saw a giant's upper body above the treetops. Except this giant looked as though it were melting, skin hanging lose. One of its eyes was so large it pushed the other facial features of the the side. This eye also had three pupils and irises, all sliding over the surface independently.
At his feet soldiers and wizards were being turned into limp lumps of broken flesh with every swing of the stone pillar gripped in the Giants hand. One was sent flying our way, slamming into a tree, landing without a breath or soul.
My friends attempted to heal him, but though the flesh did mend, it did nothing to return his soul. His face reformed, but was the grey of death. This looked very odd next to the undamaged portion, which seemed to have been covered in make up to look vibrant and alive.
We decided the giant was to dangerous to fight, even with the help of the seemingly capable mystery warriors and wizards, but we wanted to learn more from the one flung against the tree, alive or dead.
We saw these mystery warriors deftly attach the giant, but when a solidly landed slice across its calf resulted in a vicious mouth being formed from the wound, gnashing and sharp, we knew this would have been a quick fight, not in our favor.
With unimaginable speed the giant crouched in response to a magic blast that squarely hit its leg. His enormous eye scanned for the magic slinger, locking on. The three pupils forget into one, he very large and then shrunk to a pin point. The attacker's arms flew to his head, screams erupting from deep inside and then he exploded into large blobs connected to the shape that used to be humanoid and crumpled to the ground.
The giant continued blood misting warriors while we scrambled to collect our other dead prize. The pile of flesh that was once a man began to writhe, bubble, and reform without any sense. The sounds that leaked from it rivaled the revolting viscous fluids that comprised its mass. I loosed an arrow into it. It shrieked and continued its slow, terrifying advance. Dolgrin grabbed our prize and managed to freeze this menacing flesh lump while Clay did something I'd never expect a man of words to do. He ran up to it and threw a dagger at it! I didn't even care of it was entirely ineffective. That man's adventuring spirit shined through nearly as bright as Dolgrin's sun shined through my skin!
Zog was much less impressed and clearly filled with worry. He ran to it, smashed it with his hammer and take a massive hit from the flesh pile that would have again any normal man. Another arrow of mine hit its mark, but Arturia's final blow meant we were free from this fight and could high tail it far far away.
Dolgrin and Arturia both turned the form off a horse and skiing with our celestial horse companion managed to flee the fighting outside of gorm shuil, back to the safety of a camp.
I got this wicked snake tongue dagger while Dolgrin nabbed an ominous snake amulet that apparently causes dreams to be nightmares.
He recounted his dream of an imposter golden dawn – some imaginary blue celestial unicorn he claims to know – that spoke of heart sacrifice to gain unlimited power. Maybe it's a premonition, maybe it was fear and drink shaping his dreamscape.
I don't recall when it was, but my new metal friend was caught in an impenetrable bubble that Clay said was an incredibly powerful giant spell held within his lightning bident he carries on his back. This was just after he took a swig of Dolgrin's special brew – the one that made me glow like a sun!
Now that I'm back in Stone's Throw, I'm stronger, smarter, and 3 times as much an adventurer as I was. I'm also not dead, thanks to my new friends. If my demon curse doesn't take me first, I'll pay all this help forward and pay back my new friends for their guidance and protection.
I haven't longed for home in the past month. Maybe it doesn't call to me… Or maybe my demon just calls stronger.